<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Mixed|Win32">
      <Configuration>Mixed</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{A19B1DF2-82EC-4364-8BDF-85D13A1C89B5}</ProjectGuid>
    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
    <Import Project="..\..\Common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
    <Import Project="..\..\Common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
    <Import Project="..\..\Common.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Midl>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MkTypLibCompatible>true</MkTypLibCompatible>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <TargetEnvironment>Win32</TargetEnvironment>
      <TypeLibraryName>x:\xrCDB.tlb</TypeLibraryName>
    </Midl>
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <AdditionalIncludeDirectories>$(SolutionDir)engine;$(SolutionDir)sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;XRCDB_EXPORTS;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling />
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
      <FloatingPointModel>Fast</FloatingPointModel>
      <ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>$(IntDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
      <AssemblerOutput>AssemblyAndSourceCode</AssemblerOutput>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
      <BrowseInformation />
      <WarningLevel>Level4</WarningLevel>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>OldStyle</DebugInformationFormat>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <MinimalRebuild>false</MinimalRebuild>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Link>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <AdditionalLibraryDirectories>$(SolutionDir)sdk\libraries;$(SolutionDir)libraries\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>
      <GenerateMapFile>false</GenerateMapFile>
      <MapFileName />
      <SubSystem>NotSet</SubSystem>
      <LargeAddressAware>false</LargeAddressAware>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">
    <Midl>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MkTypLibCompatible>true</MkTypLibCompatible>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <TargetEnvironment>Win32</TargetEnvironment>
      <TypeLibraryName>x:\xrCDB.tlb</TypeLibraryName>
    </Midl>
    <ClCompile>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>false</OmitFramePointers>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <AdditionalIncludeDirectories>$(SolutionDir)engine;$(SolutionDir)sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>MIXED;WIN32;DEBUG;_WINDOWS;_USRDLL;XRCDB_EXPORTS;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <BufferSecurityCheck>true</BufferSecurityCheck>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <FloatingPointModel>Fast</FloatingPointModel>
      <ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderOutputFile>$(IntDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
      <AssemblerOutput />
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
      <BrowseInformation />
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <MinimalRebuild>false</MinimalRebuild>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Link>
      <AdditionalLibraryDirectories>$(SolutionDir)sdk\libraries;$(SolutionDir)libraries\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <GenerateMapFile>false</GenerateMapFile>
      <MapFileName>$(OutDir)$(TargetName).map</MapFileName>
      <SubSystem>Windows</SubSystem>
      <LargeAddressAware>false</LargeAddressAware>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Midl>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MkTypLibCompatible>true</MkTypLibCompatible>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <TargetEnvironment>Win32</TargetEnvironment>
      <TypeLibraryName>x:\xrCDB.tlb</TypeLibraryName>
    </Midl>
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <AdditionalIncludeDirectories>$(SolutionDir)engine;$(SolutionDir)sdk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;DEBUG;_WINDOWS;_USRDLL;XRCDB_EXPORTS;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>false</StringPooling>
      <MinimalRebuild>false</MinimalRebuild>
      <ExceptionHandling>Sync</ExceptionHandling>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <SmallerTypeCheck>false</SmallerTypeCheck>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <FloatingPointModel>Fast</FloatingPointModel>
      <ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>$(IntDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
      <BrowseInformation />
      <WarningLevel>Level4</WarningLevel>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <DebugInformationFormat>OldStyle</DebugInformationFormat>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
    </ResourceCompile>
    <Link>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <AdditionalLibraryDirectories>$(SolutionDir)sdk\libraries;$(SolutionDir)libraries\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <GenerateMapFile>false</GenerateMapFile>
      <MapFileName />
      <MapExports>false</MapExports>
      <LargeAddressAware>false</LargeAddressAware>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="cl_raypick.cpp">
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="Frustum.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="Opcode.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_AABB.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_AABBCollider.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_AABBTree.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Collider.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Common.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Container.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Matrix3x3.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Matrix4x4.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Model.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_OBB.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_OBBCollider.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_OptimizedTree.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Plane.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_PlanesCollider.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Point.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Ray.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_RayCollider.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_SphereCollider.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_TreeBuilders.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_TreeCollider.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_Triangle.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="OPC_VolumeCollider.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="StdAfx.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="xrCDB.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="xrCDB_box.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
      <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AssemblyAndSourceCode</AssemblerOutput>
    </ClCompile>
    <ClCompile Include="xrCDB_Collector.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
    </ClCompile>
    <ClCompile Include="xrCDB_frustum.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
      <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AssemblyAndSourceCode</AssemblerOutput>
    </ClCompile>
    <ClCompile Include="xrCDB_ray.cpp">
      <MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
      <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">AssemblyAndSourceCode</AssemblerOutput>
      <AssemblerOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AssemblyAndSourceCode</AssemblerOutput>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="Frustum.h" />
    <ClInclude Include="Opcode.h" />
    <ClInclude Include="OPC_AABB.h" />
    <ClInclude Include="OPC_AABBCollider.h" />
    <ClInclude Include="OPC_AABBTree.h" />
    <ClInclude Include="OPC_BoundingSphere.h" />
    <ClInclude Include="OPC_BoxBoxOverlap.h" />
    <ClInclude Include="OPC_BVTCache.h" />
    <ClInclude Include="OPC_Collider.h" />
    <ClInclude Include="OPC_Common.h" />
    <ClInclude Include="OPC_Container.h" />
    <ClInclude Include="OPC_FPU.h" />
    <ClInclude Include="OPC_Matrix3x3.h" />
    <ClInclude Include="OPC_Matrix4x4.h" />
    <ClInclude Include="OPC_MemoryMacros.h" />
    <ClInclude Include="OPC_Model.h" />
    <ClInclude Include="OPC_OBB.h" />
    <ClInclude Include="OPC_OBBCollider.h" />
    <ClInclude Include="OPC_OptimizedTree.h" />
    <ClInclude Include="OPC_Plane.h" />
    <ClInclude Include="OPC_PlanesAABBOverlap.h" />
    <ClInclude Include="OPC_PlanesCollider.h" />
    <ClInclude Include="OPC_PlanesTriOverlap.h" />
    <ClInclude Include="OPC_Point.h" />
    <ClInclude Include="OPC_Preprocessor.h" />
    <ClInclude Include="OPC_Ray.h" />
    <ClInclude Include="OPC_RayAABBOverlap.h" />
    <ClInclude Include="OPC_RayCollider.h" />
    <ClInclude Include="OPC_RayTriOverlap.h" />
    <ClInclude Include="OPC_Settings.h" />
    <ClInclude Include="OPC_SphereAABBOverlap.h" />
    <ClInclude Include="OPC_SphereCollider.h" />
    <ClInclude Include="OPC_SphereTriOverlap.h" />
    <ClInclude Include="OPC_TreeBuilders.h" />
    <ClInclude Include="OPC_TreeCollider.h" />
    <ClInclude Include="OPC_Triangle.h" />
    <ClInclude Include="OPC_TriBoxOverlap.h" />
    <ClInclude Include="OPC_TriTriOverlap.h" />
    <ClInclude Include="OPC_Types.h" />
    <ClInclude Include="OPC_VolumeCollider.h" />
    <ClInclude Include="StdAfx.h" />
    <ClInclude Include="xrCDB.h" />
  </ItemGroup>
  <ItemGroup>
    <Text Include="ReadMe.txt" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\xrCore\xrCore.vcxproj">
      <Project>{a0f7d1fb-59a7-4717-a7e4-96f37e91998e}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
  <ProjectExtensions>
    <VisualStudio>
      <UserProperties DevPartner_IsInstrumented="1" />
    </VisualStudio>
  </ProjectExtensions>
</Project>